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WX LEAGUE / EMAIL SIGNUPS

Your email.
For the chase.

When you join the WX League playtester list, we collect the email address you submit and your permission to receive WX League playtest invitations, development updates and launch news.

Where it goes

The signup is processed by our site hosted on Vercel and stored in the WX League Playtesters segment in Resend, our email service. We use this list for WX League updates, not unrelated mailing lists. No account or payment is required to sign up.

Your choice

You can unsubscribe using the link in our update emails. We retain your signup while the list is active; an unsubscribe status may be retained to respect your choice not to receive more messages. Signup does not guarantee access to a playtest.

Technical information

Our hosting and email providers process basic technical information needed to operate the site. The signup service uses short-lived request limits and a hidden spam field to reduce abuse. We do not include advertising trackers on this landing page.

Last updated October 19, 2026.

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Player accounts and game access

Account sign-in uses email verification codes sent through Resend. Verified player accounts and login sessions are stored in our Neon Postgres database. A stable player ID connects website access and online game identity. Free Play does not require an account. Sessions last up to seven days; the game keeps its sign-in token in memory for the current app session. Email addresses and sign-in tokens are not shared with other players.

Playtest download links are shown after sign-in. Google Drive hosts the files and anyone with a copied Drive link can access them. Future score tracking can use the player ID; this release does not add a public leaderboard or globally verified competitive rankings.